Sept. 19, 2025

Meta’s New $800 AI Glasses Show Us The Future… Sometimes Breaks

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Meta’s New $800 AI Glasses Show Us The Future… Sometimes Breaks

Meta’s new AI Ray-Ban Display & Mark Zuckerberg give us a glimpse of what an augmented-reality future might look like & they’re here VERY soon. Plus, OpenAI brings GPT-5 to Codex & wins yet another programming competition. New tech from Reve, Marble World Labs, Wuji’s robot hand and, yes, we made a dumb Italian Brainrot website.

Meta’s new AI Ray-Ban Display & Mark Zuckerberg give us a glimpse of what an augmented-reality future might look like & they’re here VERY soon.

Zuck’s new $800 AR glasses will be here in two weeks for $800 but he also showed off Hyperscape, a new gaussian-splat style virtual environment. They also struggled to demo some of the new tech but, hey, live demos… we’ve all been there, right? 

Plus, OpenAI brings GPT-5 to Codex, wins yet another programming competition & might be bringing *spicy* talk to ChatGPT. New tech from Reve, Marble World Labs, Wuji’s robot hand and, yes, we made a dumb Italian Brainrot website.

ITS ALL JUST FODDER FOR THE SIMULATION. WE STILL HEART Y’ALL.

 

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// Show Links //

Meta AR / AI Glasses Reveal Video + More

https://www.facebook.com/Meta/videos/1927325824791552/

Demo Fails

https://x.com/nearcyan/status/1968473003592990847

The Verge’s Review

https://www.theverge.com/tech/779566/meta-ray-ban-display-hands-on-smart-glasses-price-battery-specs

RottoBotto

https://rottobotto.com/

GPT-5 Codex Update

https://openai.com/index/introducing-upgrades-to-codex/

OpenAI’s Gets Perfect Score on International Collegiate Programming Contest (ICPC) World Finals

https://x.com/OpenAI/status/1968368138535436297

Research Lead at OAI

https://x.com/MillionInt/status/1968370113297723588

How people are using ChatGPT

https://openai.com/index/how-people-are-using-chatgpt/

Sam Altman on ChatGPT Guardrails & Freedom https://x.com/sama/status/1967955739911364693

Marble World Labs

https://marble.worldlabs.ai/

New Reve Update

https://x.com/reve/status/1967640858372751540

The Remarkable Recovering Unitree (More Kicking of Robots)

https://x.com/Sentdex/status/1967652309258920232

Wuji Hand Robot

https://x.com/CyberRobooo/status/1968324425809580379

Neural Viz: The Adventures of Reemo Green

https://youtu.be/5bYA2Rv2CQ8?si=_floiCUdaxlDVSBf

 

AIForHumansMetaAIRayBansOpenAIGPT5Codex

Gavin Purcell: [00:00:00] The AI future is finally starting to arrive. Meta's new $800 AI glasses are out very soon. Finally, look like the kind of tech product people actually want.

Kevin Pereira: Zucker boys goggles are getting rave reviews and will share how the neural wristband is the type of interface that has these two boys very itching to strap it on.

No, no, no. That was bad. That was bad. That was bad, but not as bad as the live demos. What do I do first? What do I do first?

Meta AI: You've already combined the base ingredients.

Kevin Pereira: What do I do first? All right. I think the wifi might be messed up. Sorry. Back to you, mark.

Gavin Purcell: Meta. Meta. Don't do this to me. Meta. I'm serious.

Mark. Mark is staring at me right now. I can't lose this job. Yeah.

Kevin Pereira: Gavin. Gavin, you.

Gavin Purcell: Oh. Oh my god. Kevin, mark is gonna be so mad at me. Mark,

Kevin Pereira: that probably doesn't know we exist. You do not work at Meta Gavin. I think you mean I don't work at Meta yet. Love you Zach. Love the glasses. Call me. Plus OpenAI just dropped GPT five into their Codex programming tool.

And spoiler. It is very good.

Gavin Purcell: And their new AI achieved a [00:01:00] perfect score in a very prestigious programming contest, which means Kevin, us humans have more time for our passions like cooking. I have already combined the base ingredients. Kevin,

Meta AI: you've already combined the base ingredients.

Gavin Purcell: Yes, you have. Plus, rev is a new AI photo editor that's blowing people away.

Google's VO three is now free and will tell you how to get it. And how Marble Labs is creating stunning 3D AI worlds that you can explore

Kevin Pereira: today. And of course, because we're only human, we've gotta drop, kick some robot. Only this time they're getting right back up like it's nothing. Which means we need to strap it on.

Gavin Purcell: Why am I, no, we gotta. No, we don't need to strap it on. This is AI for humans. Everybody.

Welcome to AI for humans, everybody. It is another big week. Uh, we have finally a new tech product that is actually pretty exciting that isn't a phone. I am very excited about this. Metas ar, ai ray bands are coming. They are 800 bucks. They're coming in a couple [00:02:00] weeks.

Mark Zuckerberg: Our goal is to build great looking glasses.

That deliver personal super intelligence and a feeling of presence using realistic holograms. And these ideas combined are what we call the metaverse.

Gavin Purcell: Kevin, mark Zuckerberg got on stage and, and really showed off this kind of new piece of technology, including a neural wristband, which we had heard of and seen before.

But now we are gonna get our hands on. What is your absolute first take on this thing?

Kevin Pereira: Uh. I hate to agree with Elon Musk most of the time, but he did say that the third, oh, you do version of most products is the good one. I am very, very excited for this device. I think it's great. I, I tend to believe that ar is the future.

I think conversational ai, as you and I have alluded to many times, and we'll continue to, is also the future. So the stars are aligning. It's a very, very exciting piece of tech. I could see myself getting one just to kind of toy with it, but knowing that it's not. Where [00:03:00] we want it to be or need it to be, but maybe we take a step back and talk about what it is or at least what it's supposed to be.

Yes, yes. On September 30th when it's coming out, so they, they showed off a couple different AR glasses. There were updates to the ray bands that people know and love, which are a couple hundred bucks. There's high def recording now. There's better AI built into it, but the. The star of the show, the one that Mark opened with, with a live stream from the glasses.

Are these, um, ray bands with a screen? Basically they're Ray Bands display. Yes. And they've got a little, uh, is it a 600 by 600 kind of thumbnail size display within the lens? It's super bright. Uh, a knit is actually a unit of measurement, uh, for how much light something can emit. But it's 5,000 knits, which translates to everybody who's got their, uh, faces in these things, on these things.

Everybody's had. Anybody who's strapped on thus far, Gavin is saying it's very bright even in sunlight. So it's an exciting piece of text that can beam light into the lens that you can see. So you can take phone calls, [00:04:00] take photos, uh, live chat with people, theoretically play your Spotify and you control it all with your hand.

Gavin Purcell: Yeah, I mean, all of this feels really interesting. And it's funny you mentioned that thing about the third generation, because I think we are now, actually, this is maybe. The third, maybe the second, but I think maybe the third generation of these ray bands in terms of what's gone into them. So we're getting close, right?

But I think in this instance, it's the first time we're seeing this kind of like. In between product, in between the Ray bands before, which were just audio in your ears and now, and the other thing, which was their Orion demo, which they kinda showed off last year, which is the kind of full blown AR glasses that are still very expensive, a little chunkier.

This is a small little square. Kevin is not that far off from what the promise of Google Glass was. And if anybody in our audience remembers Google Glass and the glass holes kind of conversation where I think it was in 2010, maybe somewhere, way back when. Everybody was wearing these weird things with this little kind of square in their eye, and that was gonna be the future.

I saw a really interesting tweet, I can't remember who wrote it, but it was basically like, oh, is Derek [00:05:00] Thompson talked about the Waymo statistics that came out this week about how safe Waymo's are? Mm-hmm. And he was saying in, in comparison to this is that we might just be like very close to the edge of these sorts of things working.

And it often seems like technology feels like it's failing, failing, failing the mainstream, and then suddenly you're there. That kind of feels like where we're getting with this AR space and, and people have dismissed AR and VR for so long, but this does feel like a step in the right direction. And we're gonna talk about the fails in a second.

There were some big fails live demo wise, but the thing I wanna point out to everybody in our audience is that there have been really trustworthy reviewers who have spent time with this, this thing's coming out in two weeks. Like we said, the Verge, uh, our friend Peter Kafka, some really interesting people who are not shills.

Who really do think this product is good. And I think that's an important thing, not only for the, the technology itself, but for meta as a whole. Because meta kind of needs a win too.

Kevin Pereira: Yeah. Look, they, we, well, I'm sure we'll get to them, showing off updates for their metaverse, uh, you know, namely a better Horizon Worlds and better [00:06:00] tools for people to create those virtual world.

But I mean, they invested heavily in their. 10 year roadmap. And we are at the, I dunno if you remember when Zuckerberg unveiled that ages ago, but we are now on the far right of that, that chart where it was supposed to be, ar, vr and AI kind of coming to fruition. Um, we're here now. I do think they need a win.

I think they know that they lost the platform race, uh, with, you know, the last generation of mobile. This, this is a new, going to be, a new generation, I think powered in by these devices and by ai. Um, you know, a couple things to point out. You still need a phone right now. A lot of people are like, oh wow, this is great.

Yes, I could wear the computer on my face. Yes. And there's a lot of technology that will be resting on your nose that is Sure. Yes. Um, you still need to pair it with another device, so you're gonna be spending, you know. 700 or 800 bucks. I think it's, it's

Gavin Purcell: 800. It's 7 9, 9. But the other thing I think is really funny, you do need a phone.

The other thing that's really hilarious to me is if you watch some of the videos they made of people like interacting with other people while they're wearing this. Do you remember we, I don't, I can't believe we're [00:07:00] doing this again, but do you know the jerk, the, we talked about the movie, the Jerk. And the optic grab, which is in the jerk.

There's a very famous kind of scene of people who like, you know, Steve Martin's character creates this thing to grab your glasses off your middle, and then everybody gets mad because they're cross-eyed. What's gonna be fascinating about this when these get society wide, is that like when you watch somebody like interacting with somebody else, you can kind of see their eyes slightly off.

And to me, we're gonna have a whole world now of people talking. Slightly off to you. So when you're looking slightly off, you're like, they're gonna be reading what's on the screen

Kevin Pereira: when they were on stage facing each other, wearing the glasses and both navigating their screens. And you could, it looked like a nervous fidget because we'll get to the, the neural interface, which actually is really cool.

Yes. If it, if it pans out. Yes. Well, we'll talk about it now. You're wearing a wristband that kind of reads, uh, the, um, the usage of your muscles. Basically, and it's been, you know, trained using machine learning and so it can detect like tiny little pinches or scrolls. Um, there's gonna a, a few months from now, they're probably gonna release, say, handwriting, things you can [00:08:00] sort of write on a surface or on your own thigh.

Um, like very, very cool. I can't wait to

Gavin Purcell: figure out what are the, what are the meme, what are the meme, uh, uh, sort of things that people are gonna start doing with their hands. And like, I think what'll be the little tiny thing that'll be like

Kevin Pereira: whatever sends you on the keyboard. That will be like the new thing.

Exactly. You'll do like kids are gonna do it in class to their teachers. I'm not flipping you off. Yeah, but I Poop emoji. Poop emoji. Exactly. Poop emoji. You, you know, like that's gonna be, but you watch like, so it's a very, very cool, I think groundbreaking tech, it's interesting. It's a different approach than what the Vision Pro was doing with using cameras to read your hands.

Um, but when you watch two people wearing the glasses, standing in close proximity, there's sort of, like you said, looking off to the side and then nervously fidgeting with their hands. And I, at that point, if anybody's doing that to me across like a, a, a table at brunch, I'm going to. Screen at them and say, just take out your phone.

Yes, please. Just take out your phone. Yes.

Gavin Purcell: Well, and you know, the other thing I wanna, we'll talk about this in a second [00:09:00] because I do think, uh, voice is a slightly different thing because when you use your voice, you understand that somebody's actually interacting with the service instead of trying to interact with you.

But I do wanna quickly touch on. They did live demos in this experience and there were two pretty big fails. Yeah, and, and I wanna shout out, A lot of people have said this, but like live demos are hard, right? You never really know what's going on. And this is why it's really important to read the reviews afterwards.

Demos sometimes do fail. I appreciate the fact that Meta is not just rolling out pre-generated videos of their team. Yeah. In front of very beautiful places showing off things like Apple does now. They failed once pretty hard on the um. On the cooking demo, which maybe we can show a tiny little clip of that here and kind of talk about what was happening.

Meta AI: You can make a Korean inspired steak sauce using soy sauce, sesame oil. What do I do first?

Kevin Pereira: What does he do first?

What do I, what do I do? What do I do first? What do I do?

Gavin Purcell: What do I do first? The base

Meta AI: ingredients, so now great a pair to add to the [00:10:00] sauce. Oh,

Kevin Pereira: what do I do first? What do I do first? What

Meta AI: you've already combined the base ingredients.

Gavin Purcell: It's always sad to see this happen to people. Yeah. When you watch people on stage who just get kind of hung out to dry and AI is very good at doing it.

Totally. It used to be that people would have to do this to other people, but now it's AI doing it to people. I think I'm still, again, shout out to these guys for trying this. I, I think

Kevin Pereira: the wifi might've been messed up. Gavin? I think that's what it was. I think it was a bad wifi. I, I will say like, listen, you, you, you said it v very well.

Like these demos are hard. I appreciate when a company tries to go out and take the swing. It's tough because you wanna go like, ah, it's, it's, it's still early days. They're selling these things on, like, I think on the 30th you'll be able to buy them. So I hope there's gonna be a firmware update or two that's gonna iron that out.

I also like, have another set of glasses on standby. Just have another set. Yeah. Like when, when they were doing the phone call through WhatsApp and it was clearly it [00:11:00] wasn't working and it's ringing over Mark over and over again. I'm like, that's when you go whoopsy doodles. If these were running all day, let me put on this fresh pair and go, you could swap

Gavin Purcell: it out.

I would be surprised if it was the glasses problem. I, I, if anything, it's probably the software or the network problem, but either way it still was an issue to watch and it was kind of a bummer. We should just get through a couple other quick things that they announced around these glasses. There's a cool tool called Conversation Focus, which again, the glasses have to work for this.

Yeah. But it allows you to turn up the volume on a specific conversation. This is some of the sort of stuff that we saw in, uh, Apple's announcement. There was also some live translation stuff. And then there are new, I love this. The, there are new Oakley, meta vanguards, which are like the hardest of the hardcore sports people.

In fact, at the end of this, there was a very weird moment where Mark put on these Oakley glasses and ran, uh, a a, I guess what was a, a quick 5K with a bunch of people. People, a little fun wall to leave the event. You gotta

Kevin Pereira: put on your bra pros. That's fun. I tried dip get June bro. Perspective on the action.

Gavin Purcell: Yeah. Yeah. But the mo, the [00:12:00] Oakley, the Oakley glasses are cool because they have a wide lens. There's a better battery, there's video stabilization. So if you are one of those people that like, you know, loves your GoPros, this might be a GoPro replacement in some ways. But then Kevin, yeah, I think the other thing we should get into a little bit is talking about.

The stuff they dropped at the end of this presentation, which is really interesting. Kinda look at how Meta is still doing work on what we think of as the Metaverse, which is this world that, you know, when they changed their name from Facebook to Meta, whatever it was five years ago now, was gonna be the future.

And they have continued to spend money on where most people have pivoted away. There's some really cool stuff that I saw in this that I was kind of shocked by, especially that hyperspace capture thing.

Kevin Pereira: The hyperspace capture is like a doon splat. It's like a 3D reconstruction of Yeah. The room that you're in.

But it that you can just capture it with your Quest headset and sort of look around and it gives you a hyper realistic looking version of the world that you're in all meshed out with 3D So there's actual [00:13:00] geometry that can kind of peek and peer around it. Was it very, very cool looking tech. Um, and then the, the horizon engine basically where you can craft world.

Yeah. And they were showing off. Just use AI to say, uh, make me a Roman coliseum. Now let's populate it with some avatars. Now, put some treasure and torches everywhere, and we'll see how hand wavy that proof of concept video was. You know, when we get our hands on it. But it looked like the taking steps towards that holodeck future of just whisper it into existence and it will, it will happen.

Gavin Purcell: That's right. And, and honestly, one of the more exciting things to me about that section was, there's a little clip here, maybe we can play this, where he starts to talk about, uh, what these kind of, uh, experiences will include.

Mark Zuckerberg: And with ai we are starting to see this a little bit with writing and photos and even the early part of videos.

But pretty soon I think that people are going to be able to create entirely new. Immersive and interactive types of [00:14:00] content.

Gavin Purcell: So Kevin, this got me really thinking about the thing that we're making and you know, we've talked a little bit about this here, but I wanna make sure everybody here knows that it is coming out very soon.

September 30th, which is only like 12 days away is when we're gonna be the same. We are Kevin. Oh, what do you know? I'm just kidding. I mean, who knows? Like we are not yet connected to the meta ecosystem, but we hope to be. But our, but now I feel bad. No hope to. You haven't heard, we gotta send Mark

Kevin Pereira: a like a fruit basket or something.

I feel bad 'cause there's only like enough room for one big tech story of the day and it's gonna be the launch event then not these like cute little goggles that Mark has been toying. You're right, you're right.

Gavin Purcell: But I will, I wanna just be clear that like one of the things that we're working on is interactive AI audio with characters that are like human generated, but then you interact with an AI character that has kind of a human backbone and human creation.

So part of what Kevin, I believe, is this idea that there is going to be a future where you're out in the world and you have these AI interactions and the thing that we're making is really at first design, it's gonna feel kind of like toy, like where you talk to your phone and do other stuff, but we [00:15:00] think.

The future is this world where we're out there. And Kev, I think the thing, when I heard Mark say these sorts of things, it got me very excited about what we're making, but also the future of interactive technology in general, because we have seen a future with the thing that we're doing already, where you would maybe go locally and have an experience somewhere where you would do an and then experience based on, I don't know, the history of a place.

Mm-hmm. Or a specific character only shows up in one place. And that feels like a really different sort of world, a different sort of medium, a different sort of way to entertain yourself.

Kevin Pereira: Yeah. I think, uh, you know, gamifying and adding, um, stakes and, and defined roles to performative AI driven characters, again, crafted by humans, by real human beings to be entertaining and interesting to real as human beings.

I think that's, it's a fun place to be. And seeing devices like this, as we have been predicting for a long while. Seeing these agents move on to faces in the earbuds of everyone, on the resting, on the noses. Uh, using voice as a a means to interact like that [00:16:00] is, it's, it's very exciting and I think, um. I think we should do the absolute worst thing we can do with it Gavin, and launch something to rot people's brains.

Let's just see what happens.

Gavin Purcell: We have a small little experiment. If you're listening to this right now, go try roddo bottle this, rado bottle.com. Lemme just, this is not, no way,

Kevin Pereira: there's a Venn diagram of people that are into like. Italian brain rott or AI swap and AI for humans. There's a very, very narrow overlap there.

It's a, it's a small sliver, small ver It might just be you and I, but there's a very small subset of the audience that might appreciate it. I didn't mean to step on your promo. Lova gavin roto botto.com, R-O-T-T-O-B-O-T-T o.com. You can use, uh, an an audio engine that is powered by the system that Gavin and I have, have been working on with our our awesome team.

You can use it to make Italian brain rot, and if you don't know what that is, you probably don't want to go there. If you're curious, you

Gavin Purcell: probably don't want to go there. Go for it. If you're curious, go, go check it out. This is not our [00:17:00] product. Just to be clear, this is a weird, dumb experiment. We thought, Hey, let's just spin something up and try it.

But it is a single serve website where you can go have an audio experience with something. This is probably not the future of ai. This is probably not, but it is a fun, dumb thing. Yeah, you never, you never know. You never know. But go try it right now. So anyway, Kev, my last question on this is. Will you buy these?

Like, I, you know, I think that there $800 is not an insignificant investment. Right. And you still do have to plug it into your phone. I'm also really curious like how much of the meta ecosystem you have to be in, but like, yeah. I mean, will you

Kevin Pereira: get these when they come out? I, I, I getting pings of the iPhone one again, Gavin, which is like, I wrote very long-winded blog posts and was on television at one point saying, stay far away from this thing, right?

It's lacking basic features of phones that are half its price. Yeah. Blah, blah, blah. And then once I held one. Touch the screen. I immediately forgave all of its shortcomings. And I think that if I have a chance to put these on and experience it, I will. I will want one because it, like, I do think this is an [00:18:00] exciting future, but you, you touched on a few things.

There. Still expensive and still requires a phone. You gotta be in the meta ecosystem. I use WhatsApp sparingly. I don't like it all that much. Facebook Messenger, I don't really need Instagram on my face, like that sort of stuff starts to wear and tear. Um, they, I, I've read the reports that they're a little bulky.

They're a little heavy. They look to be a little bit. So I start to add that stuff up and I go, ah, I. Get one to evangelize and, and go for it. And I, I'm in a position where I could, I could do that, but I don't see myself, even if I got one, I can't see myself using them as a daily driver. Also, the last thing I'll say on that front is that have you been at a, uh, let's say a dinner with somebody that's wearing the ray van glasses because it changes the vibe.

Gavin Purcell: Yeah, I can imagine. I can imagine. And

Kevin Pereira: so yeah, whenever, whenever you're like sitting around people and you don't know who is recording or if they're recording or why they might be recording, like. It would, it, it, it changes the vibe. It can stifle things. And that's not because you're like, I mean, it might be [00:19:00] because you're saying things that you don't want to be made public.

Maybe because they're cancelable Gavin. Or maybe because like you're talking about something that you're building, you don't want people to know like me. Yeah. A well-adjusted human being that doesn't say things behind closed doors. That sure. You're

Gavin Purcell: never, you're never saying things that are cancelable in any sort of way.

That's not the world you roll out,

Kevin Pereira: but you know what I mean? Like, I, I like We are gun, that was the, the, the Google glass, like glass hole thing. People were getting punched in bars through like, get outta here. I don't want that recording device. Things have definitely changed in the 10 plus years since then, but I think there's going to be an awkward InBetween again until they're everywhere and you're just okay with spy devices everywhere.

Gavin Purcell: Well, and the interesting thing too, I think is it will be generational, which we have said before, like the idea that generations are going to define how they're using technology. I said this about AI slop a while ago, like that 15 year olds don't think of it as AI slop. They just think about it as content that they can make and do stuff with.

I think that will be a change. I think it might also start the divide amongst those [00:20:00] like kind of like tech head and non-tech head people and like. Good. God knows that we're in a divided world right now. Right. And it keeps getting more and more divided, so it's not the most exciting thing in the world. I, it's funny you say that thing about like the idea of like.

Would I put them on and would I use 'em all? I think I might use them like while I'm working all the time and then I could very much see my family not being happy with me looking at stuff when I'm doing. I mean they hate it when I bring up like advanced voice or things like that. Right, right. They're not fans of that and I understand that 'cause like they want me to connect with them.

So it'll be interesting to see like where we cross over that kind of line.

Kevin Pereira: No sweetheart, I'm glad your day sounds great. I'm really proud of you send message. Who are you texting while that's happening? Who are you? Who? No honey. I'm fully dedicated to you in this moment. Right now. Yeah, exactly. All right.

Gavin Purcell: But speaking of fully dedicated, we know that you are fully dedicated to this show, and by doing so, you have like. Subscribed and done all the fun stuff we asked you to do every week. Please understand you [00:21:00] are the reason we are successful. Um, we really do appreciate you on YouTube. Watching, looking, liking the YouTube algorithm has been kind of funky last week.

We got a few more viewers in the one before, but the one before was really weird. So like, if you're watching this. Make sure you like this video. Make sure you comment. Shout us out. Anybody who says like they're juice in the algo, generally we reply back juice, so that is not a bad thing. Hopefully that is not triggering us in some way.

Also, that algo juice.

Kevin Pereira: I'm ringing it out. Just gimme the truth. You're ringing it.

Gavin Purcell: Come on. Also, leave us a review on our audio, on our on on Apple iTunes. We've gotten some really fun five star reviews. We appreciate it. As we always said, it now automatically tweets them from our Twitter account. So if you do that, you're gonna get your tweet out there, but it has to be a five star review.

Thank you everybody so much for watching and continue to support us and. Yeah, speaking of our startup. And then, like we said, it's gonna launch in just a couple weeks. Go to and then chat right now, put your email in and you will get an insight into our, our launch, all that stuff. We are gonna let people know, Kevin and I are working on a weird launch video right now, as [00:22:00] well as a bunch of other stuff.

We are gonna have like a couple weeks of daily content on and then if not more, um, it's gonna be really fun and I, and I hope you kind of try it. See what we're doing. By the way, also the plan with, and then is that it is a platform. We want people to make these, like it is not just us making stuff and sending it out into the world.

The goal is gonna be that people are out there and they will want to do these on their own too. We, the tools will not be there day one, but our plan across the board is to build these tools for you to make these. And I think that's a really fun thing.

Kevin Pereira: Yeah. And if people sign up now, they'll be the first to know when the tools are available.

And look, if you go, if you, if you happen to go to Rado. And use it and make some brain rot, which I still maintain is, is actually pretty fun. Like, I don't want to admit it. It's pretty fun. Yeah, it is. It is fun. But you just have to be okay with brain rot.

Gavin Purcell: That's big thing, right?

Kevin Pereira: Yeah. The character is pure brain rot.

It's fun. Like you can make some fun art, share it with your friends, but, but that was an example of something that using like the pipelines that we built, you could spin up. Very quickly, you won't have to do a whole site. Yes. And everything [00:23:00] else, like, we'll, we'll take care of that for you. But like the notion of like, oh, I would like an experience where I have to do this with a character.

I want a, a investigative journalism sort of drama. I want a sports betting, some like whatever it is that you're into, you can make interactive AI agents and entertaining part of that. And that's what we wanna power. That's right. We're

Gavin Purcell: very excited about it. Go to and then chat right now and check it out.

Alright Kevin, we have. To get into some pretty significant OpenAI updates this week. Like OpenAI can't tell if it's because other companies are starting to do stuff, but like we had an active blog week. Let's just put it that way. Yeah, there's a lot of blogs that drop, but first. There was a real product that came out that has made significant impact on the coders of the world.

There's an update to their codex, which if you're, uh, not a super deep nerd, kind of programmer type codex is their CLI. That is their command line interface, which means it's for direct interface with, uh, the way you would write, write code. And it's a way to use it like Claude Code is for anthropic. Kevin, a lot of people have been saying that this is way [00:24:00] better, first of all, and that they're really starting to feel that g, that OpenAI might be taking some of that coating, uh, uh, juice from Anthropic.

And I, my, I have a thought on like why they're doing this, but I, I just wanna see kind of what your thoughts are first on it.

Kevin Pereira: I personally haven't had time to go hands on with it, but I'm in a lot of WhatsApp groups that have, uh, and I see a lot of the threads and it seems like there is a really wonky and, and difficult.

Onboarding process to Codex where you're, you're having to figure out the exact permutation of the command line that you want to run to get it, to have access and permissions to do the things that you wanna do. And it's like you can sort of feel an engineering team screaming against the safety team, which I think still exists at OpenAI, being like, let it go, let it run free, let it do all the things.

And then being like, no, no, no. It could kind of nuke your whole computer if you don't know what you're doing. So. Y uh, uh, the vibes are, there's some trade offs there, but once you get it up and gunning, this thing seems to be very, very capable, very powerful. It can think for a [00:25:00] long time about, uh, issues. It could spin up its own agents locally or in the cloud and it can do things for like 30 to 50 minutes.

Just go off and build and test and, and, and make sure it's code is secure and run audits and like. We are really marching towards an agentic, something. My light just crashed Gavin. It just crashed. Oh wow. Yeah. What happened

Gavin Purcell: there? Got things got dark. This is a good time to say to everybody. Kevin is actually in a hotel, so if the audio sounds a little funky and the audio lie, everything is part of the reason

Kevin Pereira: but bad.

Everything is rough on this end, and it's not just my performance. But you were saying that you think you know why they're going in this direction or why they're trying to take some stuff away from Anthropic. Is it just market share in dollars or is there a bigger play?

Gavin Purcell: Well, okay, there's two sides to this.

First and foremost, I think it is market share in dollars. I would be very shocked if inside of OpenAI they were not hearing very directly this idea of how, uh, philanthropics, uh, monthly recurring revenue, the MRR number kept going up and up and up, and philanthropic was getting higher and higher valuations.

Which was all based on coding, right? [00:26:00] Anthropics real focus for the last like year and a half has been almost entirely based on coding. And why is that? Well, coding seems like it is the most reasonable use case for businesses right now of AI because coding is logical. It is a lot of, there's a lot of, uh, databases you can read.

There's a lot of things that can happen and programmers are actually finding it very useful where a lot of other businesses are still trying to figure out how to use it. The other side of this though, Kev, it, it kind of speeds into our next story, is the idea that coding is the stepping stone to improvement it within the internal code base and within a recursive learning, which we have talked about here before, which is where the actual system can start to learn its own things.

Sorun, who's an open AI insider tweeted this right now is the time where the takeoff looks most rapid to insiders. We don't program anymore, we just yell at Codex agents, but may look slow to everyone else as the general chat bot medium saturates. And I thought this tweet was really interesting, mostly because there's this kind of narrative in the world right now that AI is slowing down that like everybody kind of understands what it can do and can't do, [00:27:00] and this is somebody from inside the labs.

Now granted, we always have to take stuff with a grain of salt because like this is an open AI employee talking about codex. But this feels like it. It tracks, right, this idea that inside the labs they're figuring out how to use these things at a much higher level. And even if we don't get to the recursive learning world, where it's starting to kind of make its own decisions and, and learn on its own, the fact that these smart people are this much more sped up using this tool.

Is a really big deal. Yeah. Well

Kevin Pereira: they got something ruined behind closed doors, right? Like they're marching towards Yes. Getting these things to be as self-improving as possible. I think that's the, uh, that's evident. But when you look at like the ICPC world final stuff, which we can talk about that international collegiate programming contest, uh, very, very difficult programming challenges.

Ones that stru humans. Struggle greatly to accomplish. They got 12 out of 12, like they nailed it with the same constraints that the human competitors would have in terms of time. Um, 11 of the [00:28:00] 12 Gavin were solved by GPT five alone. No real special instructions. Yeah. Just see if you can do the math. What happened with that 12 out of 12 problem,

Gavin Purcell: they actually used a, a internal model they haven't released yet to kind of creatively think through solutions, but they solved it.

And just to be clear, like I think Google got 10 out of 12 on this. That's right. So like this feels like OpenAI is kind of leading something I wanna shout out. Jerry Tore, who is at million INT on X is a research lead at OpenAI, and he said very clearly, ICPC probably marks the end of our run on competitions and an end of a certain era for LLL systems.

But what's next in the frontier is even more exciting. I think the end, what he's saying here is that like they kind of feel like they've solved these competitions. Now a lot of people out there might be saying. Yeah. Competitions are not that useful for real world. But what I think he's getting, what Jerry's getting at here is that like, okay, what's the next frontier?

What are we gonna move to? Right. And that's probably new discovery, new [00:29:00] science, new programming tools, all sorts of other stuff.

Kevin Pereira: Yeah. I The computers be all at chest. They're moving a Yeah, I get it. I get it. You know, I, I'm sure like I wanna see 'em crush the, uh, you know, the ARC challenge, for example. I wanna see them move on to other Yeah.

Other benchmarks and tests. But yeah, I, I, it's interesting that they're sort of like, okay. We did it, we trounced the humans. Shocking that they, that they also kind of, uh, to see that, you know, Google was only able to get 10 outta 12. Who knows what resources they dedicated or didn't dedicate to it. But it's a pretty big win for open ai.

And um, it's also a very small sliver of how people actually use these things. Yes. Which is also important to point out. Yes. Like we talk about benchmarks all the time. Look at all these math medals, they're winning, but like, that's not what people are really going to these systems for.

Gavin Purcell: There's a great study.

Everybody should look out that, uh, look at that OpenAI put about, uh, uh, from nbe.org about how people are actually using chat PT. And when you think about it, there are 700 million, uh, [00:30:00] weekly users. Right now I think of chat PT. This breaks down like what percentage of use actual chat GPT is. So there's some funny things on here, Kevin, like they have a multimedia section, which is like generate an image or analyze an image.

There's the other and unknown section, which I'm really curious to know what, what went into that. But like you look at like the writing side, like writing is 28% of chat GT usage, which, when you think about all the people doing this amazing coding work, like 28% is pretty crazy. And then, you know, other stuff, like one of the things, one thing I was thinking is like games and role play for and then is only 0.4%.

So, but that 0.4% is still a lot of people that are gonna want to use. And then, so just keep that in mind. Computer programming only 4.2%, which is, you know, surprising in some ways, but it just shows you what the general public is actually using this for right now.

Kevin Pereira: Totally. Yeah. And I, you know, it's funny, I saw that number and I was like, oh man, gaming is, is, but it's, you know, like the interfaces that they have for gaming are exactly what we're trying to prove upon, right?

We're trying to make it more Yes. Interactive and exciting. So, [00:31:00] um. On that note, rado bato.com. I'm sorry, we're sorry. No, no,

Gavin Purcell: no, no, we're not. We're done. We're done. We're done. Promoing. Rado. One last thing on opening eye very quickly. Um, we talked last week about Sam's interview with Tucker Carlson, which clearly had a big impact on him and got some pickup.

He put out a, uh, another blog post, which was, uh, specifically talking about new guardrails on teens, but also letting adults do more stuff themselves. So they're trying to install some sort of thing. And YouTube is trying to do this too. And a lot of people are upset about this, like some sort of algorithmic way to determine if a user is under 18.

I don't know how they're gonna figure that out, but like, so they are gonna put some controls on that. They're, they're, but the other side is Kevin, that they're Leisure

Kevin Pereira: suit Larry. Method. Gavin. Um, they'll just ask you questions about presidents from 1962.

Gavin Purcell: Oh my God, I hadn't thought about that forever. For those, what that is, I, if you're, if you're our age, you know what that means.

It was like the, uh, and by the way, the game probably itself is very cancelable now if you go back and look at it, but like, of course there's a, there's a real significant moment for a 10 to, or, uh, Kevin's [00:32:00] probably a 60-year-old to a 15-year-old age of group of that. People know it anyway. The other thing that's happening right now is that.

Sam is talking about giving adults more freedom to do stuff with, with chat GBT and specifically, you know, the idea is like if an adult wants to have a, an adult theme conversation with a chatbot, they should. So we were looking towards a world where. Probably more controlled for younger people, which is a good thing.

I think overall in general, like there's a reason why we had controls on, on some media across the board, but on the other side maybe we're gonna get more freedom and, and maybe Kevin, you can finally do that Spicy fe content with chat g PT that you've been waiting for.

Kevin Pereira: Uh, I mean, I'm tired of jailbreaking it every time I want to go to those places, so this is great for me.

Gavin Purcell: All right, well, let's, let's keep going here. Uh, the next big story is that YouTube came out and dropped a lot of news around new creative tools and other stuff like that, but one thing that really said is that within YouTube shorts, now you can use VO three for free. This is pretty cool, although [00:33:00] the other side of this, Kevin, is the AI slop debate.

I saw a lot of people out there talking about the idea of. This is just gonna make the problem of the amazing Cat videos where the cats get buff and they save some other cat and they do something else. It's only gonna make it worse. I do think this is a really cool thing for YouTube to do. I'm a little, YouTube is in a weird place right now because I think they are clearly dominating, not only the kind of internet, but they're starting to dominate the mainstream media conversation.

And they have the ability to move the needle in so many different ways right now. I, I hope that we're entering a world where like all of this is tool-based and interesting and that the stuff that gets promoted and the algorithmic stuff, that they find some way to tune it so that it feels like it's still really interesting creative things.

I dunno, what is your take on, on the ability to kind of, uh, fill up YouTube shorts with a lot of VO three content?

Kevin Pereira: Yeah, it's, this is, this is a tough problem from, from so many angles. Like, I love these tools. Uh, being more, uh, readily accessible so people can experiment and create. Um, I [00:34:00] fully understand as someone who creates how difficult it is when the algorithm prioritizes someone's.

32nd prompt. Right. Uh, over your three hours of work, for example. And it's, you know, there's limited shelf space for signal. So then some people start to go, well, uh, you know what, they'll make a dedicated feed just for ai. And it's like, well, no, they probably won't. Well, maybe they'll do a dedicated app.

Other people are doing that. And you and I have even said like, are we gonna go to an app dedicated to AI stuff? No, probably not. So they're gonna have to shoehorn it into the app. Except for, and then

Gavin Purcell: Except for, and then

Kevin Pereira: Except for, and then no, let's, that's totally different. That's what. Lemme tell you about rado.com now at Rado.

No, I, so, I, I, I get that, that it's, it's nuanced and difficult. I don't blame creators that are like, Hey, it's already hard enough to do what we do on this platform. Now you're making it even more difficult to get noticed. How can I compete with bunnies on trampolines or Italian brain rot? Yeah. So I, I mean, I still, that I, what, what are your thoughts?

Gavin Purcell: Yeah, no, I think that's probably true. I mean, [00:35:00] I think we're gonna be entering into this world where everybody's going to be confused about like what is good and what is bad. Uh, I hope that like the best stuff stands up. Like we're gonna shout out neural visit's, new video at the end here of the show.

Which stick around for that. We'll talk a little bit more about what's great about what he's doing. There are people that can create really cool stuff in this space. I just, uh, I'm a little worried that like we're gonna be stuck in this world where like we're feeding into humans kind of most base instincts and that there's something about the algorithmic way that I don't completely trust.

But at the same point, I do think it's cool that people have access to do this for free. They also introduced, I think, um, one of their music models in the in shorts as well too, for free, which is pretty cool. So overall. Shout out to YouTube. Like I know that VO three is like, was a big moment for a AI video at large.

Yeah. And I think it'll get better. But Kev, the next, the next thing I wanna talk about here is a new thing that I hadn't seen yet, uh, and it really kind of shocked me how good this was. This is Marble World Labs and they are creating, um, essentially [00:36:00] environments in which our endless, that you can walk in.

What's cool about this when you go to their website and you kind of play around, it's essentially like this idea of, and we've talked a lot about these ideas of like playable worlds. This is more take an image and turned it into a 3D world very quickly. And it is very, very cool to see what's capable now.

And it makes me excited about that holodeck future.

Kevin Pereira: Oh yeah, that, that's the wild thing, is that like. This even a few months ago would be magical and breathtaking. And now it seems like today there are like four different companies all approaching this style of thing in different ways. But yeah, I remember it was like Skybox Labs, I think it was years ago or whatever, and you could just generate the Skybox, the huge.

Like, um, well it's a sky box, but a huge texture or image of the 3D world that you're in. But that was sort of it. It was this flat sort of spherical or a flat wrapped texture around a sky box. And now it's like, oh no. Now you can generate these things. You can really walk and move around. I think once they can get stitching from like room to [00:37:00] room or area to area, you're suddenly gonna be like, yeah, generating these real time world off of a single image that you can, they can move around.

Gavin Purcell: My favorite thing to do in this demo is like clicking into one of them and then walking outside the wall. Because you look back at it and it's like you're suddenly in the amp man quantum realm. It feels like you're like, where am I? And then, but then you can go right back in. It's like it's, it's like if you're in the dev mode on a video game, um, it's very cool.

Go check it out. It's live right now and you can play with it. Kev, there's a new update for Rev. Rev is a, uh, uh, it's been around for a bit, but they just updated a new image model that you can go and play with for free right now. Um, what's cool about this, people have been showing off the fact that it kind of allows you to manipulate objects in real time.

You put boxes around them and you can move certain objects in space. Um, I did a very quick demo of this where I, uh, I removed somebody from a space and I put Guy Fieri in there. Pretty good. I wish it was a little faster, but it gives you essentially three options every time you do it. It's a way to look, and by the way, this is Revs own [00:38:00] engine.

This is not like plugging in nano banana or these other engines that some of these things do really worth looking at. Very cool kind of setup. I dunno if you had a chance to kind of see what this is at all, but it feels like we're getting closer to that kind of like true AI Photoshop in some point.

Yeah.

Kevin Pereira: I saw the demo where they were moving objects in a scene. Basically just clicking and dragging the bounding box and handed an update. Like I think that's, that's really magical. Um, and I think it's inspiring Microsoft to update paint. Finally, uh, I dunno if you saw that, Gavin. No.

Gavin Purcell: Can you imagine? No.

There's, can you imagines They might actually, there's updates by the, whenever they update paint, though, they make it worse. No, there's

Kevin Pereira: new paint updates. They're, they're gonna have their own MS paint style file, which is gonna compete with Photoshop files, so gonna have layers. Oh, with transparency. So what?

Look out. Pain's getting there. Watch out. Re wow.

Gavin Purcell: Well, it, it's funny you say that because the, the one thing that still feels like nano banana could, should be able to get there or in SOA is not there yet, but like. If you were able to create an AI image that automatically had the layers and you could actually manipulate it, if you could take that image and manipulate it, which is, this is starting to [00:39:00] get at like then we are really at ai, Photoshop, and, and I'm, by the way, probably somebody out there, as I always say, is in our audience, there's this company UI workflow.

You could already do that in Photoshop. You wanna just

Kevin Pereira: connect these 13 pipes to this plugin, then download this dependency, and then get this hack NPM installed and it's gonna corrupt the system, but you can then marry in it. It's like, okay. All right. Got it. What you're saying. By the way, Gemini has contextual understanding of whatever you want it to or whatever image it generates.

Yes. So if I say gimme the bunny on a trampoline, it generates the image. It wouldn't be hard for it to do an analysis pass on it and augment, uh, like object segment and go, okay, that's bunny, that's trampoline, that's backyard. So that you could click on the bunny and move it about and let it go. And it regenerates that, that patch or that portion.

I think we'll get there. I think. We'll, we'll. Look at

Gavin Purcell: this. I tweeted this out this morning, but like, this is literally about the show today. If you remember at the top of the show where we were in front of that, uh, meta, when we were in front of that meta setup, I said to nano banana like, Hey, can you take, I took a still of this, uh, of the demo of the guy failing at the [00:40:00] thing.

And I said, can you just remove the guy for me and give me a little higher res version of the background? Because this was kind of video and like, by the way, one shot, one shot really good. So it's not like we're that far away already, but like I feel like we're

Kevin Pereira: just like maybe a baby step from it being perfect crazy to see that image and to be able to like zoom in on it and go, oh, okay.

Yep. It, it put reflections here where they would need to be. It removes shadows where the presenter once was. And even in that kind of low res capture, it looks good. You could then take it and put it into an upscale and make it look like it's a 4K production still. Yes. And that would've taken a team hours to go and clean somebody out reliably just to be a back plate.

So yeah. Impressive.

Gavin Purcell: Yeah. Uh, yeah, a hundred percent. So anyway, go use Rev. It's worth trying, but again, if you are not really toying around enough with Nano banana yet, there's so much there. Like you can keep doing it. Alright everybody, we got some cool robots this week. It is time for Robot Watch. [00:41:00]

Kevin Pereira: Robot Watch.

Robot watch. Robot watch. I mean, we're in rollout. Watch. Are we gonna talk about Rodato Gavin? Are we done? Don't. Is that too much? Rado?

Gavin Purcell: Rado is not robots. That's that Italian brain rock. Kevin. It's Italian brain rot. Let's talk about, um, this amazing video that's traveled everywhere. The, the origins of this, this is from China, and sometimes when these Chinese videos pop up, they're clearly ripped from a Chinese social network and find their way.

So I don't know exactly. What company or where this came from, but you have to watch this video if you're only listening to the audio. What this is is a guy, first of all, there's a kind of a unit tree robot. I think it might be unit tree robot, like wandering around and then a guy drop kicks it. Like, first of all, congrats guy.

Amazing drop kick. This guy is very athletic. But drop kicks it. The really important part about this video is the robot gets laid off on its back. It gets laid off on its back and immediately pops back up, like immediately pops back up in a way that's kind of scary to see. So the robot

Kevin Pereira: scrambles from the drop kick.

Right. [00:42:00] And it, it, it actually trips on a floor tile because I think of those gym foamy, like floor mat things. So it's, it, it's having to like, yeah, try to navigate the, the, the, the force of the kick, which it seems like it would've fine, but then when it went to kick back, 'cause it goes to attack back. And then it trips on the floor tile.

Yeah. And you see it go with, here's what's so crazy, it bounces off the floor, which is not something that could have like, like programmed in, Hey, when you fall, you're gonna bounce like this. It is naturally getting the, the understanding, the momentum, the gravity, its own weight, it's positioning and it bounces like a frigging gummy bear off the floor and uses that to recover and then go back.

It's not like it lands, waits thinks about where it is, and then get back up that. Feels like some sci-fi Skynet ish right there.

Gavin Purcell: Yeah. You know, it reminds me of nothing more than like if you, if you've ever had, if you have kids or you've been around kids like the, like the seven or maybe even the five-year-old boy who's got like an insane amount of energy and maybe gets into a tussle on the playground and somebody pushes [00:43:00] him over the speed at which he leaps back up and then leaps back towards into a fighting position is remarkable.

It's just another example of showing how close and how far these robots have come to human movements. You know, when you see things, we talked about the Tesla robot and other things like that who are a little more stiff. These robots are getting better, faster all the time. The thing that will be so weird is when all of this AI then goes into the real world, these robots are gonna be the future of it, right?

Like, and sure it might be like human controlled at first, but like the ability for these things to do this is pretty crazy. Well, and I, there's

Kevin Pereira: a lot of people that, you know, that there's the doomsday clock, which ticks closer to, you know, the the time. We don't want, many have said like, we're not worried about the robot takeover.

Until they can do sick pen tricks. And I agree. And I haven't seen Yeah. Any robot capable, capable. Me, me too. Of flipping a a a ball point. A jelly. Even a fountain. No quilt. Like I haven't seen one capable of doing it, Gavin. So I'm not worried. I don't think the robots are gonna take over. They don't have the finger dexterity.[00:44:00]

Kevin, I want

Gavin Purcell: you to look at the video ji hand robot, and you're gonna be surprised because guess what? Finger dexterity incoming? Yes. Is this JI text? That's right. Woo Woo. Ji Tech, that's what they, their slogan should be. Um, this is a really cool video to show you about how specific you can get with robotic digits.

And what I mean by that is this is literally just a hand on a stand, but it shows you exactly how good it is getting to do hand technology. And you can imagine a world where like there'll be specialists in every section of the robot, right? Like different parts will be driven by different things. This hand.

Is very, very good at grabbing things, manipulating things, doing all sorts of stuff. And when you think about the kind of work that robots might have to do, especially humanoid robots in homes, in factories, all the stuff that they may have to kind of carry things. They don't know what they are. This is the sort of Dexter dexterity that's gonna open the door to like all sorts of, when you about

Kevin Pereira: the, uh, dozens of bones in the human body, Gavin, and there are dozens.

Some of them intricately connected. For it to be so dextrous to go and separate the [00:45:00] muscle, the tendons, the sinu, as it slowly pieces us apart to use us to power some sort of battery self or its near future. I mean, that's good job Ji Tech. It's actually very W Tech is

Gavin Purcell: building the future terminators to take us all apart.

It is clear. That's right. So anyway, another really interesting advancement in the world of robots and Kevin, it's finally time for ai Su you there

Kevin Pereira: times without a care

Gavin Purcell: Then

Meta AI: stop. Fun shout

Gavin Purcell: neural vis our favorite AI creator who actually talked with this week a little bit, uh, is doing great. Really awesome guy. Um, this is a guy who works in Hollywood and out of Hollywood. He's got deals going on. He is an editor, he is a writer. I just want everybody to understand, like, so this guy just came out with, if you're not familiar, you, you know, go, go see him on X or on [00:46:00] YouTube.

All those places got millions of views for his videos. He released an 11 and a half minute video that he made himself. It is called The Adventures of Remo Green, and this is a unique news story. Where one person, one human being made a really good, very well written, uh, AI video, really like more of an AI film and really almost more of a straight up film with off the shelf AI tools.

And if you wanna see what the future of Hollywood looks like, I implore you. Go watch this video. Go watch the whole thing. It's written. Well, it's funny, there are moments in it which are kind of meaningful in a weird way. He does a few cheats where he uses like, you know. He's, his main characters are mostly like a guy with a, a circle forehead, like a kind of a helmet on.

You don't see his face and a robot, but still, which was, but also

Kevin Pereira: I, I saw, I watched that and I was like, oh, that's a smart dodge for your main characters. You don't have to worry about the lip sync and everything else. But there are plenty of, of quote unquote animated characters throughout the short.

That are expressive, that do have good lip sync. So it's like he [00:47:00] didn't shy away from it. I, I am, I was so blown away when I watched it. Yeah. I like stopped and I screencast it to the tv and I was like, April, you have to see this. And she was like, I, I know because, because you that, that's ai most likely.

She's like, but if it weren't you, yeah. I would go, wow, that, that's a great, that's a great animated feature. That's a, it's a great short, so it's really beautiful.

Gavin Purcell: I mean, that's the thing to me. And like, you know, you, we will talk about with, and then like we're trying to make something where like, it's kind of a weird new thing that only AI can make, but neural viz and other people like him are taking kind of traditional storytelling tools and able to do it on a level that was really impossible before now.

Yeah, and it's funny, I, I made a TikTok about this video and really talked about how good it was and like you still get a fair amount of hate, of course, from the people who are like, ah, it's bs, it's like AI tools or nothing but. I felt like there were quite a few people in the comments of that who were like, whoa, this is pretty good.

Yeah, and they, and it might turn a few people around because like this is where you start to see real creative people [00:48:00] do real work. That isn't like taking Mickey Mouse and fighting him against Darth Vader. This is like a new thing. And you can imagine, Kev, the thing I'm really excited about is a world in Hollywood where, or, or whatever you wanna call it, it may not be called it Hollywood in the future, where.

Neural viz plus like four other awesome people would get a million bucks and go make a feature like this, and that feature could make, you know, 15, $20 million. That's like a huge win for them. It's kind of like the indie game world of movies and that's like a big deal. Yeah. Yeah. I, I like.

Kevin Pereira: I mean, I, I don't wanna belabor it.

I, I, I saw a lot of people doing the nice prompt bro style reacts, right? And it's like, you know what? Yeah. You go prompt that short. You're, you're, you're gonna fall Well short. Yes. Because it's like nice prompt, well, nice series of prompts. Yes. Well, oh, so it took a couple, yeah. Nice refinement of your characters and your world.

Nice sound design, bro. Nice editing, nice creative conceit in the first place. Nice writing, nice voiceover. Driving. Nice. Okay. And nice puppeting with Hagen. Nice. And you start to bolt [00:49:00] on everything and you go like, oh, it's just nice. Nice work actually. Nice work. It was work. It was creativity. It was a lot of stuff.

A hundred percent, yes. I like. Again, don't wanna, don't wanna belabor it. I understand why people have big feels about things, but I also think people should start taking note because it's not as easy as just whispering to a machine. And you get that result out and that's why there are levels to it and that's why shorts like that pop and get noticed.

That's why, you know, people like Novis or PJ Ace get the accolades that they get because they are taking these tools to the next level. And this is only the beginning. That's right and Rado

Gavin Purcell: Bato is the end. That's right everybody. We'll see you all later. Have a good one. We enjoyed having you all here.

See you next time. I didn't get to share

Kevin Pereira: my snail cannoli Gavin. He's a snail cannoli. Show it right now. Goodbye. Show it now. Show it now. Put it up for a second. Share us your brain. If you it, just share it with us. Please just tweet us or put it in our discord Go Tora bottle. Love you all. Bye.